Thou shalt not is soon forgotten, but Once upon a time lasts forever. Philip Pullman
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One of these should do nicely. |
Other meals I eat for fuel, but I dawdle over breakfast—and Mary cooks a hell of a breakfast. Mary ran the restaurant across the street from my ragtag hotel. It was not a restaurant in a New York sense, but nonetheless it was the best place to eat in Pickhandle Gulch. Her small building, plank floors, and long tables were all made from unfinished lumber, but a few touches like lace curtains had softened the rough appearance. Breakfast for miners usually consisted of biscuits eaten standing up in some stale-smelling saloon. Not fancy, but quick. They needed to get to work. Mary catered to the mine owners, town merchants, and people like myself, who had the time and money to eat a slow, hearty breakfast.
As I entered her tidy café, the aroma pulled the trigger on my appetite. I took my usual seat at a table by the window, and Mary sauntered over with a cup of black coffee that suspended its own little cloud of steam above the rim.
“What’ll ya have today, Mr. Dancy?”
“Everything.”
“Everything it is—over easy, crispy, and soaked in grease.”
“You got it,” I said.
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Risk taker, Rule Breaker, Game Changer |
Justified, starring Timothy Olyphant, Walton Goggins, and a host of other fine actors, is a character-driven modern day western based on a short story by Elmore Leonard. I believe bad guys and gals make heroes heroic, and Justified has a bevy of really bad characters. Our hero has sidekicks of course, but basically, it’s Deputy Marshal Raylan Givens against this cast of misfits, hoodlums, and felonious masterminds. Good actors portraying interesting characters in a tightly written drama presented with masterful storytelling. Who could ask for more?
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Me striking a Steve Dancy pose. |
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Rusty had a horse and a dog! |
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Look at that pistol. Yet he still got his picture taken. |
“I liked some things, and disliked other things. I had always been drawn to outlaws. I liked cleverness and ingenuity. I liked the promise of intriguing revelations. I disliked a hero who was generally smart but did something stupid three-quarters of the way through the book, merely to set up the last part of the action. Detectives on the trail who walked into rooms and got hit over the head from behind didn’t do it for me. And I liked winners. I was vaguely uneasy with the normal story arc that has a guy lose, lose before he wins in the end. I liked to see something done spectacularly well. In sports, I liked crushing victories rather than ninth-inning nail-biters.
To me, entertainment was a transaction. You do it, they watch it, then it exists … for me the audience mattered from the start.
G. K. Chesterton once said of Charles Dickens, 'Dickens didn’t write what people wanted. Dickens wanted what people wanted.'"
"First: Character is king. There are probably fewer than six books every century remembered specifically for their plots. People remember characters … so my main character had to carry the whole weight.
Second conclusion: If you can see a bandwagon, it’s too late to get on … it’s a crowded field. Why do what everyone else is doing? … The series that were well under way … lead characters were primus inter pares in a repertory cast, locations were fixed and significant employment was fixed and significant. I was going to have to avoid all that stuff.
But the third conclusion, and the most confounding conclusion: You can’t design a character too specifically … a laundry list of imagined qualities and virtues would result in a flat, boring, cardboard character … I decided to relax and see what would come along. Jack Reacher came along.”
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The Wholesome and the Good |
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Tip of the hat, Ridley |
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Coming Soon in Audio |
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Honest westerns filled with dishonest characters. |
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Hondo by Louis L'Amour |
The first work of the hero is to retreat from the world scene of secondary effects to those causal zones of the psyche where the difficulties really reside, and there to clarify the difficulties, eradicate them in his own case (i.e., give battle to the nursery demons of his local culture) and break through to the undistorted, direct experience and assimilation of what Jung called “the archetypal images.”
“Unconsciously we all have a standard by which we measure other men, and if we examine closely we find that this standard is a very simple one, and is this: we admire them, we envy them, for great qualities we ourselves lack. Hero worship consists in just that. Our heroes are men who do things which we recognize, with regret, and sometimes with a secret shame, that we cannot do. We find not much in ourselves to admire, we are always privately wanting to be like somebody else. If everybody was satisfied with himself, there would be no heroes.”
…down these mean streets a man must go who is not himself mean, who is neither tarnished nor afraid. He is the hero; he is everything. He must be a complete man and a common man and yet an unusual man. He must be, to use a rather weathered phrase, a man of honor—by instinct, by inevitability, without thought of it, and certainly without saying it. He must be the best man in his world and a good enough man for any world.
He will take no man’s money dishonestly and no man’s insolence without a due and dispassionate revenge. He is a lonely man and his pride is that you will treat him as a proud man or be very sorry you ever saw him.
The story is this man’s adventure in search of a hidden truth, and it would be no adventure if it did not happen to a man fit for adventure. If there were enough like him, the world would be a very safe place to live in, without becoming too dull to be worth living in.Joseph Campbell is popular in academia, but perhaps it's possible to get a better description of a hero by asking one of those storytellers who have passed these tales down from one generation to the next.
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Denver & Rio Grande Railway |
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Henry Miller, circa 1930 |
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Planes, Trains, and Automobiles |
- Work on one thing at a time until finished.
- Don’t be nervous. Work calmly, joyously, recklessly on whatever is in hand.
- Work according to Program and not according to mood. Stop at the appointed time!
- When you can’t create you can work.
- Cement a little every day, rather than add new fertilizers.
- Keep human! See people, go places, drink if you feel like it.
- Don’t be a draught-horse! Work with pleasure only.
- Discard the Program when you feel like it—but go back to it next day. Concentrate. Narrow down. Exclude.
- Forget the books you want to write. Think only of the book you are writing.
- Write first and always. Painting, music, friends, cinema, all these come afterwards.
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Pioneer Courage Park, Omaha Nebraska |
Pioneer Courage Park, Omaha Nebraska |
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Pioneer Courage Park, Omaha Nebraska |
#1: You admire a character for trying more than for their successes.
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
#17: No work is ever wasted. If it’s not working, let go and move on – it’ll come back around to be useful later.
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?
#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.
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Click to see Pixar's 23 Years |
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A favorite villain: Frank in Once Upon a Time in the West |
Rule 1. The Road Runner cannot harm the coyote except by going “beep, beep!”
Rule 2. No outside force can harm the coyote—only his own ineptitude or the failure of the Acme products
Rule 3. The coyote can stop anytime—if he were not a fanatic. (Repeat: “A fanatic is one who redoubles his efforts when he has forgotten his aim.” George Santayana)
Rule 4. No dialogue ever, except “Beep Beep!”
Rule 5. The Road Runner must stay on the road—otherwise logically he would not be called Road Runner.
Rule 6. All action must be confined to the natural environment of the two characters—the Southwest American desert.
Rule 7. All material, tools, weapons, or mechanical conveniences must be obtained from the Acme Corporation.
Rule 8. Whenever possible, make gravity the coyote’s greatest enemy.
Rule 9. The coyote is always more humiliated than harmed by his failures.
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Chuck's handwritten rules |