Showing posts with label #cartoons. Show all posts
Showing posts with label #cartoons. Show all posts

Monday, October 3, 2016

Trey Parker and Matt Stone of South Park Talk About Storytelling

NYU teaches a class in storytelling the Tisch School of the Arts. On the first day of class, Professor Liotti invited Trey Parker and Matt Stone to discuss their take on storytelling. In this short video, there are a couple of nuggets of great advice, which helps explain the 20 year success of the animated television series. I found it interesting that they basically said writer's block is not an option. If they can't come up with a show idea, seventy people are idled. This reminded me of William Shakespeare, who had forty people depending on him to come up with a new play that would draw a large enough paying audience to feed themselves and their families. Nothing drives creativity like hunger.


Get More:
www.mtvu.com


By the way, kudos to NYU for teaching storytelling. Many universities think creative writing is solely about crafting wonderful sentences. Not true. Storytelling is at the heart of anything still read or viewed that was written over twenty years ago.

Storytelling is the art, good writing is the craft that brings it to life.



Tuesday, May 31, 2016

Over 1,400 Book Reviews and Counting


I read every book review. Can't help myself. I'm perverse. I even like to read bad reviews. Dumb, I know, but it's a five minute exercise I enjoy with morning coffee.

Shopkeeper at Amazon



Goodreads

I appreciate every reader. A review or an email note gives me a feel for my audience and helps me connect with readers. Less than 1% of readers leave a text review and I'm grateful for every one. I don't just read them, I take note of what they like and don't like. Each review helps me with my next book. Thank you.

If you like short illustrated reviews, I get a kick out of 3-Panel Book Reviews by Lisa Brown.

Lisa Brown's 3-panel Book Review  of The Metamorphosis





Friday, July 10, 2015

Pixar’s 22 Rules of Storytelling


Scripts guidelines help storytelling. First Loony Tunes, now Pixar. The animated world has rules. Perhaps it's related to Walt Disney's comment that he liked animated features because he could control everything. He didn't need to deal with unruly actors.

Here  are Pixar's 22 Rules. Way more than Roadrunner's 9 or Bonanza's 7
#1: You admire a character for trying more than for their successes.
#2: You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be v. different.
#3: Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
#4: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
#5: Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
#6: What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
#7: Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
#8: Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
#9: When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
#10: Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
#11: Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
#12: Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
#13: Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
#14: Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
#15: If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
#16: What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
#17: No work is ever wasted. If it’s not working, let go and move on – it’ll come back around to be useful later.
#18: You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
#19: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
#20: Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?
#21: You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
#22: What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.
Click to see Pixar's 23 Years 

Monday, June 22, 2015

9 Golden rules for the Road Runner and Coyote

cartoons humor, film hollywood

Chuck Jones created 9 Golden rules for the Road Runner cartoons. These famous rules insured that fans received exactly what they expected from these Loony Tunes characters. First the rules, and then some storytelling lessons we can draw from this popular series. 
Rule 1. The Road Runner cannot harm the coyote except by going “beep, beep!”
Rule 2. No outside force can harm the coyote—only his own ineptitude or the failure of the Acme products
Rule 3. The coyote can stop anytime—if he were not a fanatic. (Repeat: “A fanatic is one who redoubles his efforts when he has forgotten his aim.” George Santayana)
Rule 4. No dialogue ever, except “Beep Beep!”
Rule 5. The Road Runner must stay on the road—otherwise logically he would not be called Road Runner.
Rule 6. All action must be confined to the natural environment of the two characters—the Southwest American desert.
Rule 7. All material, tools, weapons, or mechanical conveniences must be obtained from the Acme Corporation.
Rule 8. Whenever possible, make gravity the coyote’s greatest enemy.
Rule 9. The coyote is always more humiliated than harmed by his failures.

writing tips television and hollywood
Chuck's handwritten rules


Previously, I published the 7 rules for the television series Bonanza. Television series, movie franchises, and even cartoons need a list of dos and don’ts so the characters and action remain consistency from episode to episode. Book series need the same. The protagonist must remain true to his or her character and the plot cannot go too far afield without losing fans. If you write a series, or even a single novel, write down the plot and character rules. This little exercise brings clarity and dependability to stories.





There are additional lessons to be gleaned from the Road Runner and Coyote. All stories revolve around an antagonist making life difficult for the protagonist. Different stories can have a multiple number of one or the other. Although Steve Dancy is the main protagonist in my Western novels, he has two (and now three) characters in secondary protagonist roles. Multiple bad guys or gals are also not uncommon. 

Warner Bros. Loony TunesAfter these main characters, the entire story is usually populated with all sorts of supporting and bit players. What if we were to whittle this down to the bare essentials? Could a story be told in a world populated by only one protagonist relentlessly pursued by a single antagonist? Steven Spielberg’s first movie Duel meets this criteria, as well as Tom Hanks’ Cast Away. These are intimate, tense stories. Of course, the Road Runner cartoons fits this minimalist construct. In fact, the Road Runner has no dialogue except for a single word repeated twice.

How in the world can you keep audience interest with these limitations? Watch. You’ll see storytelling reduced to its barest elements. Even if you have a cast of thousands, you can keep the reader’s interest by following the precepts displayed so eloquently by Road Runner cartoons. 



cartoons and old hollywood storytelling